Wednesday, August 22, 2007

Humane Interface Design

Title: Humane Interface Design
Type: Principles
Status: final
Version: 2007-08-22
Gist: guiding you in making decisions when designing a user interface.
Source: An article on Shmula on humane interface design. I stole it completely because I like them so much. Did not add anything.

P1) It's not your fault.
P2) Simple things should stay simple.
P3) Fewer choices mean fewer worries.
P4) Your data is sacred.
P5) Your train of thought is sacred.
P6) Good interfaces create good habits.
P7) Modes cause misery.

1 comment:

Richard said...

See the page for Jef Raskin's "The Humane Interface" in http://Nitpicker.PBwiki.com to read the author's summary of his book.